Posts Tagged ‘networks’

Launch Conference 2011 Day One: Top Facebook Integrations

Today and tomorrow, 40 companies are introducing new or revamped products at San Francisco’s Launch conference . Here, we’ll review the products with significant Facebook integrations, both good and bad, and how the companies fit into the Facebook development ecosystem

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Posted by Dassano    Date: Thursday, February 24, 2011

Categories: Mobile, News

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RootMusic Nets $2.3 Million in Funding to Hire Engineers for Facebook App BandPage

RootMusic , developers of the BandPage Facebook Page tab application for musicians, today announced that it has secured $2.3 million in funding from Mohr Davidow Ventures with David Feinleib.

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Posted by Dassano    Date: Thursday, January 6, 2011

Categories: News

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Facebook Adds More Companies to List of Approved Advertising Providers

Earlier this month, Facebook introduced a list of advertising providers that it has approved for developers to use for offers, banner ads and other forms of advertising in their platform applications. The initial list was quite short, with a number of long-time providers missing — but it has been adding more.

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Posted by Dassano    Date: Friday, December 31, 2010

Categories: News

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Facebook Adds More Companies to List of Approved Advertising Providers

Earlier this month, Facebook introduced a list of advertising providers that it has approved for developers to use for offers, banner ads and other forms of advertising in their platform applications. The initial list was quite short, with a number of long-time providers missing — but it has been adding more.

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Posted by Dassano    Date: Friday, December 31, 2010

Categories: News

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Featured Facebook Campaigns: CVS, Sony Ericsson, Southwest Airlines, NBC Sports and Miami Dolphins

As part of our expanding coverage of Facebook marketing this will be the first in a regular series of posts examining Facebook Page campaigns. This week we take a look at seven different campaigns selling things as diverse as jewelry, football fandom, phones, airline tickets and candy that use a variety of methods to attempt to attract new Likes to their Pages

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Posted by Dassano    Date: Thursday, December 23, 2010

Categories: News

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Inside Virtual Goods: The Future of Social Gaming 2011, Is Here

2010 will be remembered as the year that games on social networks became a billion dollar business and transformed the way millions more people socialized with friends online. With an up-to-$750 million acquisition of Playdom by Disney, Playfish’s integration across Electronic Arts, the continued growth of Zynga, the rise of CrowdStar and Kabam, and continued venture investments, social games are impacting businesses across the media landscape. Despite the challenges facing the market, it’s become clear that there are still substantial opportunities for social game developers with virtual goods revenue models, but the market is still evolving rapidly. Get the Annual Membership Get Annual Membership (Includes Report + 3 Additional Quarterly Issues): $2,495 OR Buy Single Report: $995 Inside Network is proud to announce the release today of a new original research report by Justin Smith and Charles Hudson that is exclusively focused on the future of the social gaming market, entitled  Inside Virtual Goods: The Future of Social Gaming 2011

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Posted by Dassano    Date: Wednesday, November 17, 2010

Categories: Mobile, News

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Chit Chat Provides a Fuller-Featured Desktop Client for Facebook Chat

The Facebook Chat system has never really felt as robust as many of the standalone instant messaging systems such as Yahoo! or Windows Live Messenger . However, with so many users connected to Facebook, it’s certainly something that’s been made use of with Facebook Connect on ICQ or instant messaging clients such as Pidgin . And, actually, Windows Live Messenger has also turned into a hit with users lately . Well, here’s another option from a small UK startup by the name of Chit Chat

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Posted by Dassano    Date: Tuesday, November 16, 2010

Categories: News

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Last Week to Pre-Order Inside Virtual Goods: The Future of Social Gaming 2011

2010 will be remembered as the year that games on social networks became a billion dollar business and transformed the way millions more people socialized with friends online. With an up-to-$750 million acquisition of Playdom by Disney, Playfish’s integration across Electronic Arts, the continued growth of Zynga, the rise of CrowdStar and Kabam, and continued venture investments, social games are impacting businesses across the media landscape. Despite the challenges facing the market, it’s become clear that there are still substantial opportunities for social game developers with virtual goods revenue models, but the market is still evolving rapidly.

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Posted by Dassano    Date: Wednesday, November 10, 2010

Categories: Mobile, News

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Last Week to Pre-Order Inside Virtual Goods: The Future of Social Gaming 2011

2010 will be remembered as the year that games on social networks became a billion dollar business and transformed the way millions more people socialized with friends online. With an up-to-$750 million acquisition of Playdom by Disney, Playfish’s integration across Electronic Arts, the continued growth of Zynga, the rise of CrowdStar and Kabam, and continued venture investments, social games are impacting businesses across the media landscape.

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Posted by Dassano    Date: Wednesday, November 10, 2010

Categories: Mobile, News

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Inside Virtual Goods: Tracking the US Virtual Goods Market 2010 – 2011, Is Here

With an up-to-$750 million acquisition of Playdom by Disney, an up-to-$400 million acquisition of Playfish by Electronic Arts, the acquisition of Tapulous by Disney, and hundreds of millions of dollars in venture investments, virtual goods are impacting businesses across the media landscape. Virtual goods, and the companies that create them, may be bringing the largest disruption entertainment, communication, and e-commerce infrastructure businesses have seen in years. Inside Network is proud to announce the release today of a new original research report by Justin Smith and Charles Hudson that presents a comprehensive examination of the size and future of the virtual goods market in the United States, entitled Inside Virtual Goods: The US Virtual Goods Market 2010 – 2011 .

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Posted by Dassano    Date: Tuesday, September 28, 2010

Categories: Mobile, News

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